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Xplorer AR - Everything you need to know

19. März 2018 15:09:33 CET

In this blog, you will find out all important information about Xplorer AR consoles


AR consoles have been on the market for few months, yet because they are a novelty in the world of technology, you are probably not familiar with the product.


Xplorer AR console is a controller shaped like a gun/ a rifle which communicates with your smartphone via Bluetooth and is used for playing AR and VR mobile games in the first person. One great advantage of this product is that it also serves as a smartphone holder and the smartphone serves as a monitor (the holder has a very strong grip on your smartphone, it will not fall off whatever you do)


AR consoles come with its companion app which contains all needed drivers and many fun games such as different variations of FPS (first person shooters). Some games are in VR (virtual reality) environment which basically means in-hame graphics in 360 and some are in AR (augmented reality) environment which means that the screen shows your real surroundings with added objects from the game (merging the real with the virtual world).

Gameplay is very simple, intuitive and fun. In contrast to all other „regular“ games, games designed for Xplorer AR consoles take place in all 360 degrees around you and you become the part of the game. You simply aim by pointing the console like a real gun and shoot by pressing the trigger.


We have two different types of AR consoles:


So-called BASIC: Crossfire and Xcalibur - only 360 rotation with the trigger. Games for these consoles are less performance-hungry and they work with older smartphones with lower specs such as 1 GB RAM, 1.5 GHz CPU, 500 MB of free space in the main memory.


So-called ADVANCED: Proton and Blaster - 360 rotation + moving through space (joystick) and tactical buttons (reload and zoom (scope)). Games for these consoles are much more advanced and more performance-hungry which means they require more powerful smartphones: 2 GB RAM, 2 GHz CPU, 1 GB of free space in the main memory.


Author: Martin Matešić